Mission Logs
Things Past   [ Posts: 166 ]
For character development posts in the near or distant past that take place outside the time covered by the current mission.
We All Fall Down   [ Posts: 135 ]
What appears to be an outbreak of the common cold is spreading through the station - an epidemic not thought life threatening that could evolve into something much more sinister unless a vaccine is found.
Interlude II   [ Posts: 1 ]
Life aboard DS5 returns to normal and in a rare period of respite no new threat emerges.

This is a time to relax, to get to know your fellow crewmates, to lose yourself in a holosuite. Time to take that well earned leave or just prop up your favourite bar once the day's work is done.

After all, they do say that a little bit of what you fancy does you good ...
Small Things   [ Posts: 13 ]
What would make your dreams come true? Latinum? A robe of Tholian Silk? A mint condition program from the 1966 FIFA World Cup?

Wishes are being granted across Deep Space Five - for some of the crew it seems they only have to hope for something and the means to achieve come their way. For others it comes as a knock on the door in the night, their heart's desire delivered to their doorstep by invisible hands.

Who is the mystery benefactor, and how does he know our hidden desires? Is there something more sinister afoot and seemingly small things go missing from among the possessions of those who thought their prayers had been answered.
Intermission   [ Posts: 62 ]
WIth the cause of the recent unusual behaviour discovered, under control and contact made with a previously reclusive people, life returns to what passes for normal for the crew and population of Deep Space Five.
Incommunicado   [ Posts: 177 ]
A sub-space anomoly is disrupting communications to DS5 and throughout the surrounding area. Arrivals and departures by spacecraft are still possible but within the area impacted by the anomoly these too are without subspace communication.

Life goes on incommunicado on DS5 as Starfleet investigate the cause and try to restore normal communication - so far a civilian evacuation has not been deemed necessary but any hostile activity in the sector could force this action, with residents both Federation and otherwise at risk could this the end of Deep Space Five?
Judgement   [ Posts: 447 ]
Nine years ago, Chief of Security Dorian Gabriel lost his fiancé when she was inexplicably murdered while working on a joint Romulan-Federation project. A culprit was never identified, but various sources pointed towards her Romulan supervisor Dr. Kur'ann and his Nausicaan bodyguard as playing significant roles in her demise.

Although Dr. Kur'ann was never charged with Dr. Morgan's murder, he certainly paid the price. Within two days of a violent confrontation with Dorian, both Kur'ann and his Nausicaan bodyguard were found within his quarters, dead from several stab wounds to the chest with a bloody comm. badge belonging to Dorian lying several feet away from the gruesome scene.

Dorian was charged with the murder of both men despite his plea of innocence. However, the subsequent investigations did not produce sufficient evidence to warrant a conviction or even a trial on the matter. Their murders remained unsolved and Dorian was able to move on with his life, until several sources from outside the Federation began to call for the investigation to be re-opened and Dorian tried for the murder of a Romulan citizen.

Deep Space Five's Executive Officer and Judge Advocate General officer, Commander Karen Villiers has spent the past month performing a subtle investigation into the matter while various government officials have called for more direct and swift action on the matter. Despite this, Commander Villiers has managed to convince the Federation to try the Starfleet officer on the station with Starfleet legal counsel. Dorian must now face the legal system that he swore to protect while simultaneously discovering the political machinations determined to ruin his career and life.

Meanwhile a nearby planet has undergone a Civil War and the opposition eventually overthrew the Government and declared that they were breaking away from the Federation.

The Federation has decided to stand back and wait to see how the situation would play itself out, but in the meantime they want to provide humanitarian aide however possible.

On the way to the planet the runabout is shot down and it crashlands behind enemy lines. The crew will have to fend for themselves until they can reach safety or rescue comes.
Interlude   [ Posts: 320 ]
Life aboard DS5 returns to normal and in a rare period of respite no new threat emerges.

This is a time to relax, to get to know your fellow crewmates, to lose yourself in a holosuite. Time to take that well earned leave or just prop up your favourite bar once the day's work is done.

After all, they do say that a little bit of what you fancy does you good ...
Unity   [ Posts: 246 ]
The time rift is closed and DS5 is returning to normal. The Marines are on a nearby planet for Manoeuvres when a Cardassian Transmission is overheard, regarding an attack from Starfleet ships.
These are Maquis & Founder ships, that have been rescued from the Dominion war and are now seeking revenge.
Time is Fleeting   [ Posts: 68 ]
A few days prior to Captain Tahirs return, Commanders Davies & Villiers are awoken by a desperate SOS from a ship using communication technology that is not known to them.

The signal is faint, but it has origins less than 30,000 km from the station, but no ship can be found.

Lieutenant Commander Rianni Monteros & Lieutenant Dunham head to investigate. They discover a small rip in the space / time continuum and turnabout to head back to DS5 to report their findings, only to pulled into the rift.

A small ship swaps places........
Life on DS5 has returned to normal, all the crew are in place and there has been no recrimination from the Romulans regarding the attack on DS5.

Captain Tasha Tahir is enroute back to DS5, but cannot raise the station. Thinking that she is still out of radio range, she presses on, despite warnings from Jayfe to make full contact with the station.
First to fight, first to fall   [ Posts: 0 ]
Part 2; Apocalypse please!

Mission Description:
The have arrived... Deep Space Five now fights for its own, and the Federation's survival. The second wave have been destroyed and there are plans to negotiate a peace accord.
Now after they have left, the crew of DS5, USS Valiant and the brave souls of the allied support have some time for rest and relaxation.



First to fight, first to fall... Part 3; Restoration

Mission Description:
The war is over and its time to reflect, rest and rebuild.
(End of mission)

NB - This mission was on our Y! Forum - http://games.groups.yahoo.com/group/DS5IC/
Beg, Steal or Borrow   [ Posts: 435 ]
A set of 4 Romulan Figurines has been stolen, Earth (Avilh), Fire (Okhala), Water (Ihhuein), Air (Jaeih), and it is believed that the thief is now resident on DS5.

We will be approached by the Tal Shiar, who will make a complaint of ineptitude and lethargy on the part of the stations security. This will of course throw Rakka into a fit of War waging.

Basically, the threat of an attack on DS5, will be issued.

Tasha, meanwhile, will have to head for Earth, and the Court Martial hearing of Captain William O'Dwyer and another for Admiral Sorensen, to which the 2 issues will of course cross.

This will leave the station without the Captain, but a Commander is already en route and the station will remain with out a CO for a few hours, of course, the Romulans will arrive at this time!

What will not be known to Tasha, is the 4 statues are aboard the USS Castor, the ship on which she is travelling to Earth.
Deception: The lesser part of Valour   [ Posts: 134 ]
A SOS call from the transport ship, SS Revagiant, has fighters & escorts dispatched from DS5 to guide her safely back to the station.
The Sarek has reached the Revagiant and fought off one of the pirates and the USS Pollux and USS Castor are seeing to the others, to get us underway into our main plot.
The Lady Moldriva has plans to leave, but will she escape? She was been apprehended, but now a more sinister force is looming on the horizon. The Oosami and the Flenetians.
The Oosami departed and the Flenetians are coming
Festivities are underway as the Flenetian Overlord cometh! to chastise his wayward daughter
The daughter of Lord Lonfrey has left the station and we now face our biggest threat to station harmony, the assassination attempt on Captain Tahir.
After the assassination attempt on the stations commander, a surreal interrogation is taking place. With the loss of one of the stations security officers who gave his life to protect the Captain, a period of mourning must be allowed for!
Cascade   [ Posts: 157 ]
The cause of mysterious behaviour around the station is discovered and brought under control as the investigation of the Yevadian vessel concludes.